package com.cupcorn.lib.game.element;

import com.cupcorn.lib.Anchor;
import com.cupcorn.lib.Ratio;

public class GameElementSpriteBatch extends GameElementShape
{	
	public GameElementSpriteBatch(float x, float y, Anchor anchor, Ratio ratio)
	{
		this(x, y, 0, 0, anchor, ratio);
	}
	
	public GameElementSpriteBatch(float x, float y, float width, float height, Anchor anchor, Ratio ratio)
	{
		super(x, y, width, height, anchor, ratio);
	}
}
